Dimension |
Level |
Progression Point |
|
Measurement, chance and data |
1.0 Standard |
… Students recognise and respond to unpredictability and variability in events, such as getting or not getting a certain number on the roll of a die in a game or the outcome of a coin toss. |
|
1.25 |
|
|
|
1.5 |
|
|
|
1.75 |
|
|
|
2.0 Standard |
… Students predict the outcome of chance events, such as the rolling of a die, using qualitative terms such as certain, likely, unlikely and impossible. |
|
|
2.5 |
|
|
|
3.25 |
|
|
|
4.0 Standard |
… Students describe and calculate probabilities using words, and fractions and decimals between 0 and 1. They calculate probabilities for chance outcomes (for example, using spinners) and use the symmetry properties of equally likely outcomes. |
|
|
Number |
1.75 |
|